EA has announced that the hugely popular and iconic video game series, The Sims, is coming to the consoles this autumn in the shape of The Sims 3 which is the latest game in the series and was originally released on the PC and Mac in June 2009 to high praise from critics. The Sims 3 will continue of the trend of eventually appearing on consoles as the other 2 main Sims games have done this along with a few spin-off games but the consoles have had their fair share of console exclusive Sims games such as ‘The Sims Bustin’ out’.
“We’re bringing players the best console and handheld game for The Sims franchise to date and are excited to offer a unique experience for all types of gamers on their platform of choice”, explained Sam Player, Executive Producer at EA. “Building on the unique traits system, living open neighborhood, lifetime wishes, and endless customization options, we’ve tailored each platform of The Sims 3 with exclusive features to allow for even more control, creativity, and connectivity”.
I own The Sims 3 on the PC and I think it is a brilliant game and is definitely the best Sims game to date with my favorite feature being the open world which allows your character(s) to explore the world outside of their home without facing the long loading times that plagued the early games and tested many a gamers’ patience. However, the warning that strategy and simulation don’t really work on consoles is one that must be heeded by EA and they will have to try and make controlling the game easier for the consoles without simplifying the gameplay too much.
As in the PC version of The Sims 3, players will be able to create Sims with unique personalities, fulfill their desires…or not, and control their lives within a living neighborhood. There are some unique features to the console version with one being the ultimate “karma powers” which gives you different powers that you can immediately unleash onto your unsuspecting Sims. Players can help their Sim “get lucky,” bless them with “instant beauty” or be deviant and curse them with an “epic fail”. Players should use these powers wisely however—as they may have unexpected results and karma may come back to bite.
There is a seamlessly integrated exchange system which gives players the ability to design, build, and share their creations and download content from other players around the world without ever leaving the game. Facing short and long term challenges, players will reap rewards and trophies and can even share them with friends by connecting to Facebook which is slightly similar to the system that Blur with various updates and in-game rewards being posted to twitter.
“The Sims series continues to be one of the most successful videogames of all time by providing universally appealing content and focusing on the player’s imagination, emergent gameplay mechanics, and the innate humor evident in the virtual world of The Sims”, said Scott Evans, General Manager of The Sims Studio. “We’re building on this foundation and applying new features that will make for a robust, deep and rewarding gameplay experience. I’m extremely proud of the game that the team is making and can’t wait to bring these exciting new features like “Karma Powers” to life and get them into players’ hands”.
The Sims will be out in the Autumn of this year and will be on a variety of consoles including the PlayStation 3.