In Bayonetta you are a witch who is as awesome as any female lead character in any video game has ever been. You have awoken after a 500 year “sleep” and you have no idea who or what you are. Over the course of the game as you dispatch foes in some of the most creative ways I have seen to date you start to get bits and pieces of your memory back. You remember that you are an Umbra Witches, who are followers of darkness and that you were at one point waged in a bloody battle with their counterparts, the Lumen Sages, who are followers of light. As the game plays out, you will find all the answers you seek and more and let me tell you its one non-stop action packed ride.
From a combat perspective Bayonetta is a versatile as any super powered video game character has ever been. She can expertly wield an array of weapons from firearms to kitanas and seemingly everything in between, heck she can even fire with her shoes and you will often find yourself doing so. That probably would have been enough but it doesn’t stop their as Bayonetta can leverage certain parts of the demonic realm to execute “climatic” finishers on several of the game’s bosses and stronger enemies with nothing but her own hair now that’s cool. To pull of what seems like a never-ending array of combos takes nothing more than the right combination of two to three button presses, easy enough for any of us to handle.
If you have ever read “The Divine Comedy” by Dante then the dimensions in which Bayonetta takes place: Paradiso (heaven), which generally takes the form of a heavenly yellow or golden valley or palace and is the home of the “Angel” enemies she faces; Purgatorio (purgatory), a metarealm that functions as an “in between” for metaphysical beings and stands alongside yet outside of the plane humans exist on (all beings in and outside of Purgatorio take on a transparent, watery appearance); And Inferno (hell), which is the game’s hellish realm will seem eerirly familiar.
The game has some of the best cut-scenes to date on the PS3 and the graphics are just beautiful. The way Bayonetta moves in combat seems so fluid and natural, you can tell they spent a lot of time to get it right and it paid off. The game’s story leaves a little bit to be desired though, not that its not good it just that the way that it is told players might have a hard time following it sometime or keeping up with all of the different enemies that they will encounter. Another of my major beefs with Bayonetta was that and I never thought I would be writing this but perhaps there was too much action. I say this to say that at times the player will engage in an utterly draining battle and rather than letting the player encounter some low level enemies for a while they instead drop you right into another draining battle and while we all love action it does mess with the pace of the game and doesn’t give players a chance to breathe if you know what I mean.
Bayonetta in the end is a highly enjoyable if sometimes frustrating experience that some people will love and some people just won’t care for so much. The overt sexual overtones in the game while interesting for a while and funny from that point on were absolutely not necessary. The game is good enough on its on merits that they really didn’t need to try to turn Bayonetta into the baddest Playboy bunny you have ever seen, her character would have been compelling anyway I think but what can you say. If you can get past it, then Bayonetta actually stacks up very well in the line of awesome female leads in video games such as Rubi Malone in WET and the grandmother of them all Lara Croft from the Tomb Raider franchise. Bayonetta has more than enough twist and turns to keep you interested, a heck of a twisted ending and all the combat and gun play you could ever want with some vicious finishers but not to the point of extreme gore. With the exception of Vancouver 2010, Sega has been on a roll as of late and Bayonetta is no exception and that’s why we give Bayonetta 8.5 of out 10, witches rule!!