Are Licensed Titles Doomed To Fail From The Start?

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By now you have already the story coming out of the LA Times about there being no future plans to develop a new GodFather title after the less than stellar numbers that the Godfather 2 did (moved 130,000 units in America, 290,000 units worldwide). Now this is surprising considering that the Godfather 2 wasn’t that bad a title to be honest with the main problem a lot of folks had with it being that it broke away from the storyline for the movies, but with a licensed title that hasn’t had a feature film counterpart in years I think that you have to get a little creative. I mean let’s be honest, the last Godfather movie was made in 1990, that will be 20 years ago come next year December. If you can’t take a little creative license with a title that is so far out of the mainstream, how could you make a title that would be relevant to gamers today, a large percentage of which we either had just been born or were not born by the year that the last Godfather film was made. I say all this to say what is it with licensed games, I mean Saint’s Row 2 was a very similar title and it did 300,000 units in the Americas alone. So what gives?

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Pretty good game, but didn’t sell well at all.

I think that it is really history dictating the present. The fact of the matter is that the majority of licensed titles have sucked and they have sucked bad, as it seemed that all the companies wanted to do was make a quick buck off the buzz around the film. We are talking about titles like Enter The Matrix (though Path of Neo was great), Ironman(which we had such high hopes for), Shrek, E.T., and the list goes on. Games based on movies have sucked so much in the past, that it seems like it pretty much has ruined it for all licensed titles to follow, even if they don’t suck that bad. I mean The Bourne Conspiracy and 007: Quantum of Solace were actually pretty good, I mean I still think that 007 is one of the best FPSs on the PS3, but did either sell that well, nope. And that my dear mates is the rub, is it even worth it to pay for licensed titles anymore or is it just better to come up with a brand new IP? What do you think?

*Statistics courtesy of Vgchartz.com

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey