God Of War 3 Preview and Trailer: Our Favorite Enemy Of Mt. Olympus Makes His Last Stand

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So I have been wanting to get this up since E3 a few weeks back but there was so much to get to and the video below requires we put an age gate on it so had to wait till that was done. So no matter what side your on PS3, Xbox, Wii, pretty much everyone agrees that God Of War is an unmatched gaming franchise in almost every category. I remember when I played God Of War 2  on the PS2 right before the PS3 was launched and I remember thinking how awesome it looked and played and I wondered how they got the PS2 to deliver such great graphics and performance. I thought man what will they do with the power of the PS3, well now we know and Kratos is indeed like a fine wine, he seems to only get better with time. Unfortunately, as I post this there is of course a little bit of sadness for me because I know that this is Kratos’ last stand, his last act of defiance on his epic journey to make the residents of Mt. Olympus pay.

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A mere mortal would be shaking in their boots, but it is this monster who should be shaking.

God of War III is the final installment of a trilogy that forever changed the gaming world. Developed by Sony Computer Entertainment’s Santa Monica Studios, God of War III will bring epic battles to life with stunning graphics and an elaborate plot that puts Kratos at the center of carnage and destruction as he seeks revenge against the Gods who have betrayed him.  This time around you will be armed with not only your trusty double-chained blades (oh the carnage we have caused with those) but also an array of new weapons and magic.  As Kratos you will take on mythology’s darkest creatures while solving intricate puzzles on your merciless quest to destroy Olympus.

Utilizing a new game engine built from the ground up and state-of-the-art visual technologies, the development team behind God of War III has made standard-setting strides in giving players the realistic feel of actually being on the battlegrounds. With texture resolutions quadrupling since God of War II on PlayStation®2 computer entertainment system, God of War III, in its debut on the PS3 system, will feature fluid, life-like characters, as well as dynamic lighting effects, a robust weapon system, and world-changing scenarios that will truly bring unmistakable realism to Kratos’ fateful quest. Players will have a chance to join battles on a grand scale that is four times larger than its predecessor. (Quick Thought: In the paragraph above you saw that it reads “God of War III, in its debut on the PS3 system”, could this merely be the end of Kratos story but not of the GOW saga?)

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This is so classic Kratos, no mercy.

With God of  War 3, Sony really decided to send our favorite enemy of Olympus of in style by utilizing technology and leveraging more of the PS3 power than ever before. The award-winning development team leverages the processing power and technology of PLAYSTATION 3 system to make God of War III one of the most-graphically advanced next gen titles available, with even the dramatic cut screens running off the in-game engine. So if you haven’t noticed by now I have italicized certain things and that’s because I wanted to really emphasize those points. The in-game cut scenes are running off the game engine, now that may not mean much to you but when you take into account that in most games all those cool in game movies are already pre-canned so to speak and are running of a system separate from the actual game engine. By doing it this way, it really decreases the overhead on the game and allows Sony to streamline the game even more. In God Of War 3, Kratos will explore areas up to 4 times larger than those found in God of War II, as well as carve through entire armies while navigating on the back of Titans – living, moving, breathing levels as tall as the Empire State Building.

You will battle in detailed and unique 3D worlds lit by thousands of dynamic lights and textures with quadruple the resolution, which allows for realistic muscle striations, detailed facial expressions, and new heightened levels of brutality and gore. God Of War 3 will combine brutal combat, intricate puzzles, exploration of awe-inspiring worlds, and a compelling and satisfying ending to Kratos’ epic story. Now this is what they say but I say us gamers will be the judge as to if its satisfying or not. Several of the menacing creatures of Greek mythology in God of War III can now be manipulated against their will, as Kratos uses them to cross chasms, inflict blind rage against enemies, reveal puzzles and secrets, and as tools of complete annihilation. New deadly weapons such as the Cestus – powerful metal gauntlets with devastating strength (these are the things he is wearing in the trailer below) – and other brutal instruments of war that will allow Kratos to learn ruthless new techniques such as grappling with enemies and launching explosive wall-to-ground attacks. Last and not lest there is the dynamic lighting solution employed in GOW III is only feasible through the computing power provided by the Cell SPUs. For example, using the High Dynamic Range Lighting (HDRL) technology, the camera – when using Krato’s sightline – will emulate the human retina, causing players to feel a sharp brightness when Kratos exits a dark area and enters a sunlit area, similar to how the human eye would need to adjust.

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We will give you one guess as to what happens next.

So by now you should be pretty excited because I know we are. God Of War 3 doesn’t hit stores until March 2010 but in the meantime enjoy this awesome video.

*God of War 3 Fun Fact: Kratos has one of the most memorable and identifiable voices of any game character ever but I bet you didnt’ know who that voice was. It’s none other than Terrence “TC” Carson as some will remember as Kyle Barker on the TV show “Living Single”.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey