To PS3 owners this title has been one of the most anticipated titles of the year. It was originally intended for a release in mid-to-late October, a last-minute delay involving a song in the game’s soundtrack delayed the game’s release worldwide. Apparently, better late than never as LittleBigPlanet finally hit stores in late October and has been met with an overall good response from gamers and critics.
In Stores Now!!
In LittleBigPlanet, players control small characters nicknamed Sackboy (or sometimes Sackgirl or Sack person, owing to their material and appearance, each of which can run and jump, as well as hang onto and drag/push objects. Players use these abilities in a number of ways: to play and explore the environments that come with the game, which feature platforming elements such as jumping, pushing, grabbing and running, and which make use of the game’s robust physics engine; to create their own content, such as simply placing stickers into levels, as well as using the level editor to create, destroy, edit and manipulate levels; and, finally, to share creations, by publishing items such as levels and objects with the online community, as well as play these creations online with others. These three modes are described simply by the title’s catch phrase: Play. Create. Share
The game is a refreshing endeavor to create a game that we haven’t seen before and trust me you have never seen anything like LBP before. The game is very well constructed and easy to get the hang of. The ability to play by one’s self or with other players to complete various task is fun. I will admit that I wasn’t sold on LBP as a lot of other folks were at the beginning and I am not completely sold on it now but what I will say is that it can be addictive as the first time I played it about two hours passed before I had even noticed it.
That being said I do have a problem with LBP and it really has nothing to do with the game itself. I actually think that there is an inherent flaw in the games overall goal and design. The problem to me seems that even though it is a very good game, not the great game changer some once thought, but a very good game it will only appeal to a certain portion of players. Now you will say that every game only appeals to a certain portion of players and you are right but what I mean is that there are a lot of gamers who won’t be caught dead playing with a sackboy. To me, a gamechanger is a game that compels players to cross genres and stay there for a while and this won’t do it. Gamers like to play games that their friends play and if you can’t get your friends to plop down the sixty bucks for LBP, you will either be playing alone or making some new friends.
You can create till your heart’s content
To me LBP was a success on a lot of levels and there are no real technical glitches to speak of. Now the stories of censorship and levels being deleted without notice are concerning though, I mean you can’t tell people to create and then get upset when they do what you asked. I am sure that some of the content created so far has been inappropriate and should have been deleted but if you listen to some accounts its kinda random. The final call on Little Big Planet is that either you will really like this game or you really won’t. With the release of COD 5, that will take a lot of players away from LBP and won’t give them back and I think that is also a shame because some of those players may have really liked LBP. If I were you I would definitely rent this before I bought it because while a lot of gamers can appreciate its strengths that still won’t make it something they would like to own. Little Big Planet is a creative and innovative game and is refreshing to see but it is no homerun and with that said I give Little Big Planet 4.5 out of 5.0 stars.